The live complaint ("it doesn't find all the apps") came from the curated
list: only four packages were ever offered, so anything the user had
installed elsewhere was invisible. The device knows its own apps.
ha_adb_common/installed_apps.py parses the two queries the sweep makes:
* `pm list packages -3` — every third-party (user-installed) package;
* `cmd package resolve-activity --brief -c android.intent.category.HOME`
— the ACTIVE launcher, a system app that is nonetheless what the user
opens, so it is appended rather than filtered away.
System apps are otherwise not enumerated (a Shield ships a few hundred and
they are not launchable apps); the parsers are tolerant of the noise a real
adb shell can prepend and of duplicate lines.
ShieldConnectionManager gains the sweep:
`async_refresh_installed_apps(force=False)` returns a cached
`[{package, name, icon}]` table, and `installed_apps()` is a pure read that
never issues a shell — so a state poll costs nothing.
Naming stays on the one path: the sweep calls `_dump_label`, the same
`pm dump` + parse + 24 h cache the entity path uses, now extracted so the
two cannot drift, including the t57 UNIT 0 rule that a fetch that returned
nothing is NOT cached. Labels are fetched APP_SWEEP_CONCURRENCY (4) at a
time with APP_SWEEP_SPACING (50 ms), so a typical Shield finishes in
seconds rather than the minutes a one-per-watchdog-cycle drain would take
while the socket still sees a trickle.
Failure is a normal outcome: no poller, a disconnected transport or a mute
shell stores an EMPTY table with a stamp and returns [], so nothing retries
in a loop and every surface degrades to "no discovered apps".
Icons: `pm dump` does NOT expose an app's icon resource — an extracted
APK's icon is a bitmap only its own code resolves — so this is honestly a
heuristic: APP_ICON_FALLBACKS (a curated package -> mdi: map) with
APP_ICON_GENERIC (mdi:television) for anything unknown, and always a string.